Post by Head Moderator on May 16, 2013 3:27:37 GMT -5
Name: Lady Stellan Tau Vargas
Height: 5'8"
Hair: Golden Blonde
Eyes: Blue
Age: 28
Alignment: NG
Country of Origin: Pristina
Languages: Common, Thanic, Elven, Feral (free)
Background: Stellan and her older brother Leonet were born and raised in the palm tree lined city of Pristina. The legend of their family tells them that their great-grandfather Tau was once a King of Lions, but was forced out of the golden plains and found shelter in the town that grew into the city of Pristina after losing a one-on-one combat with another Simba. Only Stellan and Leonet, and their shaman grandmother still live in the grand villa. While they have no public respect from any of the simba tribes that still remain, due to their family's very public loss of the kingship, there are many that still believe that the royal blood in the Vargas family should be restored for it is believed by some (a very hidden knowledge, few know) that the one that took the crown did so via dishonorable means. There are secret machinations in place to put Leonet on his family's lost throne. Stellan has no idea of any of this, and enjoys the life of a proper lady and swordmaster. She has never shifted, though her brother Leonet sneaks out on a near nightly basis to roam in lion form.
Race: Lycan (Simba)
Weakness: Silver
Rank: Ruby Shield
Reputation:30
Dice: 2d80
XP: 500
GP: 23,500gp
Hit Points: 48
DC: 22
Physical Strike: +12
Ranged DMG: +12
Melee DMG: +12
TRAIT=31
STR: 5
QCK: 12
END: 0
WILL: 3
INT: 0
PER: 6
CHA: 5
PRIMARY CLASS Combat
Class Bonus: 1d extra 1/combat
SECONDARY CLASS: Support
Class Bonus: 2 Free Support Skills
PRIMARY PROFESSION: Swordmaster
Prof Bonus: "Dance Partner" A swordmaster chooses a light melee, one-handed or two-handed sword (at no cost) that he/she has become proficient in the dance of swordplay, giving them a +3 damage (DMG) & +3 Strike with that favored sword only (must mark on Dossier what weapon it is).
SECONDARY PROFESSION: Noble
Prof Bonus: "Noble Bearing" Those choosing to be a primary Noble have effect on those around them, gaining respect and admiration. They are naturally able to convince others to see things their way, giving them a +5 to Diplomacy and Knowledge (Nobility) Checks. You also gain a one-time 2500gp when you take this 'profession'.
FLAWS
1. Extravagant
2. Merciful | DC15 to kill
3. Mr. Nice Guy | -2 Intimidate
SKILLS:
(race) Shapeshifting
(race) Bestial Fury | Extra 1d
(race) Darkvision
(flaw) Catfolk Pounce
(swordmaster) Quickstep | Evade
(support) Diehard | 5 Hit Points
(support) Knowledge | +5 [Nobility/Royalty, Literature, History, Mythology, Deities, Local (Pristina & surrounding areas)
(noble) Teleportation Passport
(crystal) Weapon Alteration | +2 Dmg [Weapon: xxx]
(crystal) Acrobatic | +5
(crystal) Acrobatic Backstab | Counterattack when dmg.
(topaz) Deceptive Dance | Lose turn.
(topaz) Surprise Strike | Hit, get extra weapon roll.
(topaz) First Impression
(amber) Heartening Laugh |
(amber) Winning Smile |
(amber) Vital Strike | Double Roll
(sapphire) Healing Shift | Shift and heal of all damage.
(sapphire) Resist Taunt
(sapphire) Roundel | Reflect dmg.
(emerald) Dexterous Fighter | QCK for melee dmg.
(emerald) Dual-Wield
(emerald) Redirect | Reflect using dual-wield
(ruby) Whirlwind | Attack 1d4 extra with same dmg.
(ruby) Peerless Patrician
(ruby) Steadfast Resistance | Pass a spell save 1/combat.