Post by Head Moderator on Feb 4, 2013 1:04:37 GMT -5
Chantrea O'Shee is a member of the Threnody Guild, a professional mourner. After her husband died only a few months after being married, the young widow vowed revenge upon the beasts that killed him - the undead. It seemed a logical choice that she would join and train as a Mourner of the Threnody Guild. It was difficult at first, for Chantrea came from a wealthy and privileged family but she persevered. She rarely talks over a whisper, her tones sweet and dulcet, as if in another life she may have been trained as a singer.
Name: Chantrea O'Shee
Height: 5'3"
Age: 31
Hair: Blonde
Eyes: Blue
Body: Slender
Alignment: LG
Languages: Common, Sylvan, Doxenian, Elven, Umbral
Reputation: 65
Race: Feykin
Weakness: Cold Iron 1.5DMG
Rank: Obsidian Grand Master
Dice: 3d93
Hit Points:
DC: 23
Strike: +13 QCK /+3 Fighter = +16
Ranged DMG: +13 QCk / +3 Fighter = +16
Ranged DMG against evil/undead: +13 QCK/+3 Fighter / +5 Priest = +21
Melee DMG: +13 Dex Fighter / +3 Fighter = +16
Melee DMG against evil/undead: +13 QCK/+3 Fighter / +5 Priest = +21
Primary (Chosen) Weapon: [swordbow] "Venua Telpe" Legacy Longsword 2d6
Secondary Weapons: [swordbow] 3d5
(Silvered, Holy, Called, Baneful (undead) 1d5 - Legacy Skill: Spirit Strike)
Ranged Ammunition: 40 Holy Arrows 40/40
Armor: +20 DEF / +20 Magical DEF
Black Spidersilk +10 DEF (Feykissed +2 Iron, Ghost Touch, Comfort, Magically Warded)
Amulet +5 DEF
Ring +5 DEF
Cloak +5
Gauntlets +3
(33)
STR: 0
QCK: 13
END: 5
WILL: 5
INT: 3
PER: 6
CHA: 1
SPOT/LISTEN: +5 (+5) = +10
DIPLOMACY: +10 (+1) = +11
Primary CLASS / PROFESSION: Combat / Fighter
Class Bonus: 1d Extra 1/Combat
Prof Bonus: +3 Dmg & +3 Strike with Longsword
Secondary CLASS / PROFESSION: Devout / Priest
Class Bonus: "Holy Symbol" +2 to Magic Saves
Prof Bonus: "Divine Turning" A priest has the ability to turn undead, which means that they may attempt to turn undead back into merely a corpse. On your turn you may state you are using Divine Turning, and roll an opposed check, adding a +3 to your roll. If you roll higher, then the undead turns into a harmless, rotting corpse. Priests may also write ONE extra DIVINE spells per gemstone rank.
SKILLS:
(race) Elven Beauty | +10 Diplomacy
(race) Alert | +5 Spot & Listen
(race) Magical Affinity
(fighter) Blindfight
(priest) Rezz the Dead
(priest) Exorcism
(flavor-c) Knowledge | +5 Checks
c:Funeral & Death Customs
t:Deities
a:Geography
s:Monster Lore
e:Arcana
r:Undead
o:Planes
(flavor-c) Detect Alignment
(flavor-c) Far Reaching Shot
(crystal) Iron Will | +4
(crystal) Diehard | +5
(crystal) Break Curse
(crystal) Cheat Death
(crystal) Dexterous Fighter
(crystal) Darksight
(flavor-t) Detect Alignment
(topaz) Deflecting Shot
(topaz) Incite to Anger
(topaz) Extension of Self | Double Roll
(flavor-a) Undead Resistance | Cannot be turned undead.
(amber) Fearless
(amber) Fighters Defense | Evade 1/combat
(amber) Parry | Evade 1/combat
(flavor-s) Sense Undead
(sapphire) True Seeing
(sapphire) Battle Sense | Reflect
(sapphire) Protective Parry | Ally nor you takes no dmg.
(flavor-e) Investigator
(emerald) Kippup | Counterattack, no strike.
The character gets back on his feet with a flip or roll and is able to perform a counterattack immediately upon being attacked. This enables the fighter or brawler to roll 1d of their dice on an attack immediately after they are attacked without a strike needed, once per combat. They may also use any attack bonuses on their weapon they have up to +5.
(emerald) Aura of Strength | 2d to 3d
(emerald) Steadfast Resistance | Pass spell save 1/combat.
(flavor-r) Sanctify Corpse
(ruby) Holy Valor | +5 Atk against undead or evil.
(ruby) Divine Accuracy | 1/combat all allies get +5 Strike against undead or evil.
(ruby) Retribution of the Meek | Convert half dmg of an attack to healing instead.
(flavor-o) Discovery Torch
(obsidian) Condemnation
(obsidian) Early Judgement
(obsidian) Tempest | 1d4 Multiple Attack
(obsidian) The Final Strike
(flavor-o)
(obsidian)
(guild) Threnody of Release | When a mourner slays a target, there is no return to life or unlife by any means. It is the final death.
Gear
Items
1. Healing Potions (5) (Full Heal)
2. Healing Potions (5) (10hp)
3. Waterskin / Rations
4. Wand of Holy Light | 2d3 | 10/10 charges
5. Darkrod (5)