Post by Kythin Steelfang on Feb 21, 2013 12:09:48 GMT -5
Name: Blaine
Alignment: Neutral
Languages: Common, Maddish, Zyonian
Country of Origin: Madder
Description: A rough-looking blonde man in his late twenties, his quick smile and complacent demeanor hide a coward's heart and unlikely dreams of being a great (honorable) pirate.. if only he'd not signed on with that Wench of a Captain or been captured by that Dragon-in-Human's Clothing!
Personality: Cowardly, Jovial (when outside the presence of his former Captain)
"Occupation": Pirate & "Squire" of the Black Knight of Dunsany
Current Rank: [ Topaz Adept ]
Current Dice: 2d32
Current Hit Points: 16 [21 w/ Diehard ]
Defense DC: 21
XP: 1
Traits
Strength [0]
Quickness [11]
Endurance [0]
Willpower [0]
Intelligence [0]
Charisma [0]
Primary Class: Combat
Class Bonus: 1d Extra 1/Combat
Primary Profession: Fighter
Profession Bonus: Fighter's Weapon (+3 DMG & Strike with favored weapon)
Race: Human
Racial Weakness (if applicable):
Racial Skills: Alert, Athletic, Versitility
Chosen Skills (5 to start, 3 more each gemstone rank)
[ Crystal ]
1. Blindfight
2. Dextrous Fighter
3. Defense Manuever
4. Diehard
5. Drunken Fighter
[Topaz]
6. Dual Wield
7. Parry
8. Protective Parry
Flaws
Coward
You are Extremerely susceptible to fear. [ -2 vs Fear Effects ]
Any bonus skills for class? (Such as Healing Affinity for being a Cleric, etc)
Weapon Alteration (+2 DMG w/ primary weapon) [ fighter ]
Weapons with dice effects / enchantments:
Primary Weapon: Elven Lightblade (1d5) / Parrying Dagger (1d4) [Dual-Wield]
Ranged Weapon:
Hidden Weapon:
Extra Attack Item:
Extra Defense Item:
Head: Bandana
Face:
Neck: Scarf (Of power! ...Not really)
Torso: Worn White Button-Down Shirt
Body (Armor): Leather Armor (+2 Def ) [ when tattoo active ]
Cloak:
Waist: Swordsman's Belt
Arms/Wrist:
Hands: Worn Gloves
Feet: Leather Boots
Body Modification: Dotted-Line Tattooing from Arms to Chest [ Leather Armor (+2 Def ) w/ Tattoo Property ]
Rings: (Up to two active)
1.
2.
Consumables: (Up to five types, no limit on how much of each type.)
1.
2.
3.
4.
5.
Magical Pack Items (Up to five magical / wondrous items.)
1.
2.
3.
4.
5.
Mundane (non-magical pack Items)
All on that damn Ship.
Alignment: Neutral
Languages: Common, Maddish, Zyonian
Country of Origin: Madder
Description: A rough-looking blonde man in his late twenties, his quick smile and complacent demeanor hide a coward's heart and unlikely dreams of being a great (honorable) pirate.. if only he'd not signed on with that Wench of a Captain or been captured by that Dragon-in-Human's Clothing!
Personality: Cowardly, Jovial (when outside the presence of his former Captain)
"Occupation": Pirate & "Squire" of the Black Knight of Dunsany
Current Rank: [ Topaz Adept ]
Current Dice: 2d32
Current Hit Points: 16 [21 w/ Diehard ]
Defense DC: 21
XP: 1
Traits
Strength [0]
Quickness [11]
Endurance [0]
Willpower [0]
Intelligence [0]
Charisma [0]
Primary Class: Combat
Class Bonus: 1d Extra 1/Combat
Primary Profession: Fighter
Profession Bonus: Fighter's Weapon (+3 DMG & Strike with favored weapon)
Race: Human
Racial Weakness (if applicable):
Racial Skills: Alert, Athletic, Versitility
Chosen Skills (5 to start, 3 more each gemstone rank)
[ Crystal ]
1. Blindfight
2. Dextrous Fighter
3. Defense Manuever
4. Diehard
5. Drunken Fighter
[Topaz]
6. Dual Wield
7. Parry
8. Protective Parry
Flaws
Coward
You are Extremerely susceptible to fear. [ -2 vs Fear Effects ]
Any bonus skills for class? (Such as Healing Affinity for being a Cleric, etc)
Weapon Alteration (+2 DMG w/ primary weapon) [ fighter ]
Weapons with dice effects / enchantments:
Primary Weapon: Elven Lightblade (1d5) / Parrying Dagger (1d4) [Dual-Wield]
Ranged Weapon:
Hidden Weapon:
Extra Attack Item:
Extra Defense Item:
Head: Bandana
Face:
Neck: Scarf (Of power! ...Not really)
Torso: Worn White Button-Down Shirt
Body (Armor): Leather Armor (+2 Def ) [ when tattoo active ]
Cloak:
Waist: Swordsman's Belt
Arms/Wrist:
Hands: Worn Gloves
Feet: Leather Boots
Body Modification: Dotted-Line Tattooing from Arms to Chest [ Leather Armor (+2 Def ) w/ Tattoo Property ]
Rings: (Up to two active)
1.
2.
Consumables: (Up to five types, no limit on how much of each type.)
1.
2.
3.
4.
5.
Magical Pack Items (Up to five magical / wondrous items.)
1.
2.
3.
4.
5.
Mundane (non-magical pack Items)
All on that damn Ship.