Post by Head Moderator on Jan 25, 2013 22:51:47 GMT -5
[Written by A]
Name: [NPC] Typical Spellborn (Topaz to Obsidian Ranks)
Alignment: Any
Race: Any
Racial Skills: Varies
Primary Class: Arcane
Class Bonus: All saves required for spellcasting are given a +2 boost. Skill: "Magical Affinity"
Profession Bonus: +5 DMG to all magical attacks made in combat outside of their official spells.
Automatic Skills: Psionic Affinity, Psychometry
Traits & Skill by Rank:
Topaz: 2d35 – 2d44 ( Str [0] / Qck [3] / End [0] / Will [2] / Int [5] / Per [0] / Char [0] )
(profession) Psionic Affinity
(profession) Psychometry
(class) Magical Affinity
(crystal) Arcane Image
(crystal) Delay Spell
(crystal) Remove Curse
(crystal) Teleport
(crystal) Enchantment Resistance
(topaz) Catfall
(topaz) Cold One
(topaz) Innate Spell
Amber: 2d48 – 2d56 ( Str [0] / Qck [4] / End [0] / Will [4] / Int [7] / Per [0] / Char [0] )
(amber) Enraged Casting
(amber) Psychoportation Circle
(amber) Stitch In Time
Sapphire: 2d60 – 2d68 ( Str [0] / Qck [5] / End [0] / Will [5] / Int [9] / Per [1] / Char [0] )
(sapphire) Drain Item
(sapphire) Empathic Transfer
(sapphire) Shroudsight
Emerald: 2d70 – 2d78 ( Str [0] / Qck [5] / End [0] / Will [6] / Int [12] / Per [2] / Char [0] )
(emerald) Control Body
(emerald) Siphon Magic
(emerald) Empathic Pain
Ruby: 2d80 – 2d88 ( Str [0] / Qck [5] / End [0] / Will [10] / Int [12] / Per [3] / Char [0] )
(ruby) Echo Spell
(ruby) Piercing Spell
(ruby) Bounce Spell
Obsidian: 2d89 – 2d95 ( Str [0] / Qck [6] / End [0] / Will [12] / Int [12] / Per [5] / Char [0] )
(obsidian) Reaping Spell
(obsidian) Parry Spell
(obsidian) Lingering Spell
Weapons with dice effects / enchantments:
Primary Weapon: Elemental-based Wand [2d3] or Channeling Staff [2d4]
Name: [NPC] Typical Spellborn (Topaz to Obsidian Ranks)
Alignment: Any
Race: Any
Racial Skills: Varies
Primary Class: Arcane
Class Bonus: All saves required for spellcasting are given a +2 boost. Skill: "Magical Affinity"
Profession Bonus: +5 DMG to all magical attacks made in combat outside of their official spells.
Automatic Skills: Psionic Affinity, Psychometry
Traits & Skill by Rank:
Topaz: 2d35 – 2d44 ( Str [0] / Qck [3] / End [0] / Will [2] / Int [5] / Per [0] / Char [0] )
(profession) Psionic Affinity
(profession) Psychometry
(class) Magical Affinity
(crystal) Arcane Image
(crystal) Delay Spell
(crystal) Remove Curse
(crystal) Teleport
(crystal) Enchantment Resistance
(topaz) Catfall
(topaz) Cold One
(topaz) Innate Spell
Amber: 2d48 – 2d56 ( Str [0] / Qck [4] / End [0] / Will [4] / Int [7] / Per [0] / Char [0] )
(amber) Enraged Casting
(amber) Psychoportation Circle
(amber) Stitch In Time
Sapphire: 2d60 – 2d68 ( Str [0] / Qck [5] / End [0] / Will [5] / Int [9] / Per [1] / Char [0] )
(sapphire) Drain Item
(sapphire) Empathic Transfer
(sapphire) Shroudsight
Emerald: 2d70 – 2d78 ( Str [0] / Qck [5] / End [0] / Will [6] / Int [12] / Per [2] / Char [0] )
(emerald) Control Body
(emerald) Siphon Magic
(emerald) Empathic Pain
Ruby: 2d80 – 2d88 ( Str [0] / Qck [5] / End [0] / Will [10] / Int [12] / Per [3] / Char [0] )
(ruby) Echo Spell
(ruby) Piercing Spell
(ruby) Bounce Spell
Obsidian: 2d89 – 2d95 ( Str [0] / Qck [6] / End [0] / Will [12] / Int [12] / Per [5] / Char [0] )
(obsidian) Reaping Spell
(obsidian) Parry Spell
(obsidian) Lingering Spell
Weapons with dice effects / enchantments:
Primary Weapon: Elemental-based Wand [2d3] or Channeling Staff [2d4]