Post by Daemian Berazalle on Jan 23, 2013 19:08:34 GMT -5
Name: Daemian Berazalle
Screen Name: daemianberazalle
Current Rank: Obsidian Prime
Current Dice: 2d91
Alignment: TN
Languages: Common, Elven, Feral, Black Tongue
Languages Learned: Commonsign(taught by Adal)
Primary Class: Combat
Class Bonus: Extra 1d once per combat
Primary Profession: Ranger
Profession Bonus: "Silent Tracker" - You can move in complete silence, outdoors, negating any need to roll for moving quietly. You gain low-light vision, seeing three times further than normally in starlight, moonlight, torchlight and other conditions of poor lighting. You are able to track just about anything that leaves a trail of any kind, scent, etc. You also gain a +3 DMG to your ranged attacks.
Secondary Class: Support
Class Bonus:You may choose 2 free support skills (non-combat/defense), you must meet the prerequisites.
Secondary Profession: Bloodhound : Bonus - "Mark" A bloodhound can target or mark, an individual humanoid or monstrous humanoid foe to better hunt that enemy. To do so, the bloodhound must focus on a foe who is present and visible, or on the depiction or description of one who is not, for 1 round. Once this study is complete, that target is called a mark. A bloodhound can only have one "mark" at a time. A bloodhound adds +5 to all checks involving finding the mark including Gather Information, Listen, Search, Spot, Insight, Knowledge, etc.
Race: Vampire
Racial Weakness (if applicable): Holy, Extended Sunlight exposure
Racial Skills: Vampiric Command, Dark Embrace, Darksight
Chosen Skills:
1. Swaying Willow(Reflect)(skill change)
2. Alert
3. Oaken Strength
4. Combat Marksman
5. Weapon Alteration(Sword of the Others)
6. Favored Enemy: Undead(Corporeal)/Humanoid(Giant)/Undead(Incorporeal, Shapechangers)
7. Defense Maneuver
8. Riposte
9. Acrobatics
10. Blindfight
11. Self-Healing
12. Disabling Strike (lose turn for 4 rounds @ Obsidian rank)
13. Sidestep
14. Acrobatic Backstab
15. Artisan Crafting(Cartography, Carpentry, Masonry, Bowyer, Clockwork, Leatherworking, Woodworking)
16. Redirect
17. Shadow Form
18. Unshakable
19. Fearless
20. Quarry(Corporeal Undead)
21. Multi-Talented Mastery
22. Huntsman/Huntswoman
23. No Rest
Bonus Skills:
-Dexterous Fighter(Ranger profession bonus)
-Two-Handed(tesarikone & acairnofrage special circumstance)
-Lightning Initiative(First Support bonus skill)
-Favored Terrain: Marsh/Swamp, Cities, Scarred Lands, Tundra(Boots of the Friendly Terrain), Scarred Lands(Second Support bonus skill)
-Dual-Wield(Flaw bonus skill)
-"Memory of Long Bottom" - You have faced an impossible mission, and come back alive. Long Bottom may have been wiped off the face of Arith, but you have survived. Once per week, when you would be struck deaf by any effect, spell or item, you shrug it off and remain hearing. [This is a free skill you may add to your dossier.]
-Hog-Tie(Bloodhound profession bonus)
-Track the Trackless(reputation 20 reward)
-Keen Memory(reputation 25 reward)
-Reserved for Aura of Strength(reputation 30 reward, not applied for yet)
Flavor Skills: 8 total
1.Blindsense
2.Daywalker
3.Know Direction
4.Live off the Land
5.Shadow Walk
6.Knowledge (Undead, Nobility/Royalty, Monster Lore, Dungeoneering, Nature, Geography, Architecture&Engineering)
7.Scent
8.Spiritual Sentinel
9.Camouflage
-------------------------------
Other Information: Standing at six feet, three inches, he is a quiet man. Humble, respectful to those he knows and doesn't know, even if he is hunting them. He specializes in hunting Undead, preferring those which seek to cause trouble to those still counted among the living.
Strength [0]
Quickness [13](+1 from reputation)
Endurance [2]
Willpower [12](1 from flaw)
Intelligence [2]
Perception [4]
Charisma [0]
HP= 60(46: half dice, 2 end, 12 wil)
Melee/Ranged to hit=d20+13/+15 w bow(Ranger bonus)
Melee damage= 2d88 + 2d6 + 1d8 + 15(Dexterous Fighter +13, Weapon alteration +2), +5 vs Undead(Corporeal and Incorporeal) & Humanoid: Giant(Favored Enemy), +5 Corporeal Undead(Quarry)
Ranged Damage= 2d88 + 2d8 + 22(Quickness +13, Ranger Profession Bonus +3, +6 from Bow of the Frostmoon quickness boost)
Crafting Points: 325
Reputation: 32.5
943 xp
46,300 gp
250 sp
DEF = 20/16:mundane/magical(Armored Ink +11:mundane/magical, Amulet of Defense/Armor +5:mundane/magic, Bracers +5)
Screen Name: daemianberazalle
Current Rank: Obsidian Prime
Current Dice: 2d91
Alignment: TN
Languages: Common, Elven, Feral, Black Tongue
Languages Learned: Commonsign(taught by Adal)
Primary Class: Combat
Class Bonus: Extra 1d once per combat
Primary Profession: Ranger
Profession Bonus: "Silent Tracker" - You can move in complete silence, outdoors, negating any need to roll for moving quietly. You gain low-light vision, seeing three times further than normally in starlight, moonlight, torchlight and other conditions of poor lighting. You are able to track just about anything that leaves a trail of any kind, scent, etc. You also gain a +3 DMG to your ranged attacks.
Secondary Class: Support
Class Bonus:You may choose 2 free support skills (non-combat/defense), you must meet the prerequisites.
Secondary Profession: Bloodhound : Bonus - "Mark" A bloodhound can target or mark, an individual humanoid or monstrous humanoid foe to better hunt that enemy. To do so, the bloodhound must focus on a foe who is present and visible, or on the depiction or description of one who is not, for 1 round. Once this study is complete, that target is called a mark. A bloodhound can only have one "mark" at a time. A bloodhound adds +5 to all checks involving finding the mark including Gather Information, Listen, Search, Spot, Insight, Knowledge, etc.
Race: Vampire
Racial Weakness (if applicable): Holy, Extended Sunlight exposure
Racial Skills: Vampiric Command, Dark Embrace, Darksight
Chosen Skills:
1. Swaying Willow(Reflect)(skill change)
2. Alert
3. Oaken Strength
4. Combat Marksman
5. Weapon Alteration(Sword of the Others)
6. Favored Enemy: Undead(Corporeal)/Humanoid(Giant)/Undead(Incorporeal, Shapechangers)
7. Defense Maneuver
8. Riposte
9. Acrobatics
10. Blindfight
11. Self-Healing
12. Disabling Strike (lose turn for 4 rounds @ Obsidian rank)
13. Sidestep
14. Acrobatic Backstab
15. Artisan Crafting(Cartography, Carpentry, Masonry, Bowyer, Clockwork, Leatherworking, Woodworking)
16. Redirect
17. Shadow Form
18. Unshakable
19. Fearless
20. Quarry(Corporeal Undead)
21. Multi-Talented Mastery
22. Huntsman/Huntswoman
23. No Rest
Bonus Skills:
-Dexterous Fighter(Ranger profession bonus)
-Two-Handed(tesarikone & acairnofrage special circumstance)
-Lightning Initiative(First Support bonus skill)
-Favored Terrain: Marsh/Swamp, Cities, Scarred Lands, Tundra(Boots of the Friendly Terrain), Scarred Lands(Second Support bonus skill)
-Dual-Wield(Flaw bonus skill)
-"Memory of Long Bottom" - You have faced an impossible mission, and come back alive. Long Bottom may have been wiped off the face of Arith, but you have survived. Once per week, when you would be struck deaf by any effect, spell or item, you shrug it off and remain hearing. [This is a free skill you may add to your dossier.]
-Hog-Tie(Bloodhound profession bonus)
-Track the Trackless(reputation 20 reward)
-Keen Memory(reputation 25 reward)
-Reserved for Aura of Strength(reputation 30 reward, not applied for yet)
Flavor Skills: 8 total
1.Blindsense
2.Daywalker
3.Know Direction
4.Live off the Land
5.Shadow Walk
6.Knowledge (Undead, Nobility/Royalty, Monster Lore, Dungeoneering, Nature, Geography, Architecture&Engineering)
7.Scent
8.Spiritual Sentinel
9.Camouflage
-------------------------------
Other Information: Standing at six feet, three inches, he is a quiet man. Humble, respectful to those he knows and doesn't know, even if he is hunting them. He specializes in hunting Undead, preferring those which seek to cause trouble to those still counted among the living.
Strength [0]
Quickness [13](+1 from reputation)
Endurance [2]
Willpower [12](1 from flaw)
Intelligence [2]
Perception [4]
Charisma [0]
HP= 60(46: half dice, 2 end, 12 wil)
Melee/Ranged to hit=d20+13/+15 w bow(Ranger bonus)
Melee damage= 2d88 + 2d6 + 1d8 + 15(Dexterous Fighter +13, Weapon alteration +2), +5 vs Undead(Corporeal and Incorporeal) & Humanoid: Giant(Favored Enemy), +5 Corporeal Undead(Quarry)
Ranged Damage= 2d88 + 2d8 + 22(Quickness +13, Ranger Profession Bonus +3, +6 from Bow of the Frostmoon quickness boost)
Crafting Points: 325
Reputation: 32.5
943 xp
46,300 gp
250 sp
DEF = 20/16:mundane/magical(Armored Ink +11:mundane/magical, Amulet of Defense/Armor +5:mundane/magic, Bracers +5)