Post by simon on Dec 15, 2016 21:23:24 GMT -5
Name: Camden "Cam" Matheson
Screen Name: asieepingsun
"Triple Full Moon - Bitten Character"
Alignment: CN
Race: Lycan (Werewolf) via Bitten SL
Size: Medium
Description: 6' Tall, Black Eyes, Long, Graying Brown Hair, Light Beard, Scar Across Right Forehead across Eye
Languages: Common, Commonsign, Ancient
Country of Origin: Kyngfeld
Chosen Deity: Jaan Ko Herne
Primary Class: Devout
Class Bonus: +2 Saves against Magic
Primary Profession: Shaman
Bonus: "Shaman's Staff" A shaman's magic and power lies in his staff. It is his staff through which he channels the rapturous and often dangerous divine energies required for his spells. A staff is considered as a simple weapon made out of wood, bone or any other material that occurs in nature. A shaman has Magical Affinity as long as they have access to their staff. This is considered a weapon (quarterstaff) and is a free weapon you gain when you take this profession. A shaman who uses their staff is also allowed to write 2 extra spells per gemstone rank, usually carved into the staff itself.
traits
Strength [0]
Quickness [2]
Endurance [0]
Willpower [5]
Intelligence [3]
Perception [2]
Charisma [0]
talents
Acrobatics - Acrobatic +5, Quickness +2 - +7
Athletics (Climb, Jump, Swim)- Athletic +5, Strength +0 - +5
Spot - Alert +5, Perc+1 - +6
Listen - Alert +5, Perc +1 - +6
Gather Info - Investigator +5, Char +0- +5
Search - Investigator +5, Perc +2 - +7
Escape - Quickness +2 = +2
Knowledge (Nature) - Intell 3, Knowledge +10 - +13
Ride - Quickness +2 = +2
Use Object - Quickness +2 = +2
tactics
Diplomacy - Charisma 0, Gallant +5= +5
Intimidation - Strength +8 - +8
Stealth - Quickness +3 = +3
Insight - Perc 2, Investigator +5, Incredible Insight +5, Gallant +5, Helm +5- +22
(racial) Shapeshifting
(racial) Bestial Fury
•••(racial) Alert
••• +5 Spot, Listen(flaw) Acrobatic
•••
(devout) Magical Affinity
(flavor crystal) Knowledge (Nature, Undead)
••• +10 to Knowledge Rolls(flavor crystal) Investigator
•••(flavor crystal) Incredible Insight
••• +5 Insight(crystal) Dexterous Fighter
(crystal) Alchemy
(crystal) Mind over Body
(crystal) Two-Handed Weapon
(crystal) Tactician's Sense
(flavor) Whispers
(shaman) Animal Spirit Guide
(shaman) Spirit Bind
(topaz) Will of the Divine
(topaz) Create Doll
(topaz) Gris-Gris
(flavor)
(amber)
(amber)
(amber)
(teamwork)
(drawback/boon) Uncurable Lycanthropy
••• Your Drawback/Boon will be that you have uncurable lycanthropy, with a forced DC to control your change in the light of the full moon (full moons are marked on the calendar + the two days around it. Three days shifted!). The boon is that now with the lycanthropy in your veins, you gain a +1 to your Perception trait, but all limits must be abided by.
1. Divine Gestures
2. Ponderous
3. Weary Warrior
Rank: Amber Adept
Dice: 2d50
Rezzes: 5/5
Defense DC: 12
(10 + Quickness)
Hit Points: 19
(Half Dice = 25 , Mind over Body = 3, Willpower = 0)
State: ((Camden Matheson | Amber Adept | 2d50 | ddc 12 | hp 19 | flaws divine gestures, ponderous, weary warrior | Devout /Shaman))
Total Defense: +0 DEF
Magical Defense: +0 DEF
Defense Skills
Strike: +6
(Power Attack Strength +5, Coat of Arms +1)
Damage: +11
(Strength +5, Sword and Board +6)
Combat Skills
Minor Potion Sheath
This leather case can hold three potions, giving a slot for three additional consumables solely for potions. This can be in the form of a bracer, a sheath on the belt, a bandolier style, etc.
[Worth: 3000gp]
Ring of Evasion [Ring]
This simple ring grants the wearer the ability to evade the damage of one melee or ranged attack, once per combat. It will allow an evade against magical effects that can be seen, such as an incoming fireball or rain of hail, but not unseen magical effects or spells.
[Worth: 6,500gp]
Obsidian Heart Ring
Allows teleportation to nearest safe house.
Obsidian Heart Insignia
Allows communication to other members.