Post by Kythin Steelfang on Sept 11, 2016 17:29:31 GMT -5
Dunsany: Territory of Kullyr
ABOUT THE DUCHY
Climate: Very long, cold winters and short cool summers.
Language: Ancient, Kullyrian
Capital City: Grunn Voe
The Duchy is separated into North and South with the latter seeing a greater number of Kullyrian occupation as the Duchess grows accustomed to her new position and defense of the region.
Duchess of Dunsany
After the slaughter of the Jensen line the men blamed for the murders were traded for a title only beneath the Grand Duke and his family, Magdelena Hexenthal in place of the deceased Margrave of the coast, now a new beginning for the restored Dunsany. As of now it is a territory of Kullyr with an occupied south.
Margrave
Margraves are the highest ranked nobles in Kullyr and Dunsany beneath the Duke and Duchess, and are historically set to defend the boundaries of the land. They are known as Markiss and Markissina of their Margrave. In lieu of the now deceased Jensen the duchess has designated her son, Hampton, as the Markiss of the southern portion of her lands when he comes of age. Until that time Countess Britta ven da Goran administrates in lieu of the young lord.
Markiss Hampton Hexenthal , Margrave of Southern Dunsany
North Dunsany
Grunn Voe
With close proximity to the immigrant community of Bleakburn founded by the Black Knight, Grunn Voe has absorbed the fledging town to become the capital of the Duchy; the Duchal Palace is under construction between the two towns drawing them together as its first proper city. A Sub-Chapter of the Blood of Kullyr has been founded here, known informally as the Blood of Dunsany.
Dunsany Castle [ Keep ]
The castle has been granted to the Blood of Dunsany Knights.
The Inverted Castle
Beneath the Tomb of Three Brothers and the dusty dungeons of Dunsany Castle lies the Inverted Castle. A twisted labyrinth where horrors that the Hexenthal Dynasty either failed or feared to unleash upon the Lofgren forces reside. Now centuries later the entryway located behind the broken shell of a golem has been breached by those whom sought treasure and found only death.
Hamister
A small town where the Nomads gather; known for its Wild Boar Hunters. Pedur’s Tower is located not far from Hamister.
Murkinn
Murkinn is a seaside town.
Mace & Whore Inn [Common]
South Dunsany
Bracken
Formerly of little note beyond its saloon, Bracken has received some attention with the arrival of a fledgling Order of Knights. The Order of the Resurgent Dawn have taken it upon themselves to promote law and order in the south.
Bracken Saloon [Common]
Tended by a retired dwarven adventurer of the Obsidian Heart.
Petras
One of the larger towns of South Dunsany; as a result it is known to have a sizable kirkyard. It boasts the majority of the occupying Kullyrian forces in Dunsany.
Cliffdale
Located much too close to cliffs!
Silwick
Much like Cliffdale this town is much too close to the cliffs, though it has been left in ruins since the Triple Eclipse.
The Necropolis
Beneath the surface of the coast lies a sprawling series of excavated tunnels filled with shanty towns and makeshift shrines. The Necropolitians, undead survivors of the Lofgren victory over Ancient Dunsany centuries ago. Since that time the survivors have amassed a sizable population due to the slaughter brought by a restored Aaron Hexenthal and the rise of the Five Masters. Each rising of the living dead brings with it a few willful stragglers that the servants of Vancev draw into the safety of the Necropolis. They are the Forsaken wanting nothing more than to be left in peace .. something the Black Knight of Dunsany left them in. After his fall, the secret of the Necropolis is now in the hands of the Duchess and her Champions.