Post by Aerin on Aug 31, 2016 21:29:13 GMT -5
Name: Aerin Clawfoot
Screen Name: druidic rebirth
Alignment: LE
Languages: Common, Draconic (free), Picto, Serpenti
Country of Origin: Madder
Chosen Deity: Ahalya
Description:
When chosen to be seen without a hooded cloak, Aerin has emerald green eyes that shine like a beacon drawing the lost in to him. Aerin stands at 6'2" with long black hair.
Personality:
For the most part, Aerin is easy going and laid back until those he marks as under his protection are harmed than he tends to react rather fiercely.
For the most part, Aerin is easy going and laid back until those he marks as under his protection are harmed than he tends to react rather fiercely.
Current Rank: Crystal Adept
Current Dice: 2d32
Current Hit Points: 19
Defense DC: 12
Traits
Strength [0]
Quickness [2]
Endurance [0]
Willpower [0]
Intelligence [3]
Perception [1]
Charisma [0]
Flaws
1. Love of Nature
2. n/a
3. n/a
Primary Class: Devout
Class Bonus: Unholy Symbol: "Holy (or Unholy) Symbol" A devout gains a holy symbol of any material and shape they desire, it can even be tattooed upon them. This holy symbol, when worn, gives the devout a +2 to any saves made against magic spells cast upon them as they are chosen and protected by their deity or spiritual guide.
Primary Profession:
Profession Bonus:
Secondary Class:
Class Bonus:
Secondary Profession:
Profession Bonus:
Race: Dragon (Green)
Racial Weakness (if applicable): Fire
Chosen Skills (3 Flavor, 5 to start; 1 flavor, 3 more each gemstone rank)
Racial Skill: Dragon Breth
Racial Skill: Claw Strike
Racial Skill: Scent
Flavor: Mind over Body
Flavor: Dragonsight
Flavor: Incredible Insight
1. Acrobatics
2. Sidestep
3. Tail Sweep
4. Concussive Breath
5. Knowledge
Weapons with dice effects / enchantments:
Primary Weapon:
Secondary Weapon:
Ranged Weapon:
Hidden Weapon:
Extra Attack Item:
Extra Defense Item: Such as something that absorbs dmg, or a shield.
ONE ITEM PER SLOT
Head/Headband: Such as headband, hat, helmet, circlet, crown.
Face/Eyes: Such as eye lenses, glasses, goggles, masks, monocles.
Neck: Such as amulets, medallions, torcs, necklaces.
Torso/Body: Such as shirt, vest, vestments, cassocks or tabards.
Armor: Such as armor, or robe, or armored ink.
Cloak/Shoulders: Such as a cloak, cape, pauldrons or mantle.
Waist: Such as a belt or scarf, or girdle.
Legs: Such as pants, tights, stockings.
Arms/Wrist: Such as bracers, bracelets, armbands, gauntlets, manacles, shackles, vambraces, and other items that can worn over the wrists.
Hands: Such as gloves, gauntlets, wrappings or one glove.
Feet: Such as sandals, boots, shoes, slippers
Body Mod: Tattoos, brands, scarifications, piercings. You may have as many as you like but only one body modification is active at a time. You can fill in other slots with tattoos if you desire.
Rings: (Up to two active)
1.
2.
Consumables: (Up to five types, no limit on how much of each type.)
1.
2.
3.
4.
5.
Magical Pack Items (Up to five magical / wondrous items.)
1.
2.
3.
4.
5.
Mundane (non-magical pack Items
Other Information: (You can put age, description, status, children, etc)
Spells: (If you are a magic class, or have magical or psionic affinity, list your spells here once they've been approved.)