Post by Head Moderator on Aug 14, 2016 22:51:50 GMT -5
K e T s I a • F r O s T w A l K e R
SN: fadedsunbeam
Font: TNR Black
Ketsia Frostwalker is a Cat Beastfolk.
This means she does not shapeshift, she just always looks that way!
She is Neutral Good aligned.
She speaks Common, Bestial, Skeggan and Picto.
She's from the Skegg Islands, and she worships the cat goddess, Meerklas.
She is barely five foot tall, and never tells anyone her age, her mother taught her that it's rude to ask a woman her age and she adheres strictly to that adage! She is an adult, do not let her small stature fool you. Her hair is a mixture of dark gray, light gray, and white and her big fluffy cat ears atop her head are gray with white fur inside them. Her cat-like slitted eyes are large, almond shaped, and also a dark, stormy gray.
She is bright, curious, very energetic at times but then at other times extremely lethargic and lazy. Sounds like a cat you know doesn't it? Her temperament is what one might call mercurial, she expresses her emotions regardless of what they might be at any given time. She may not have the most tact, but she is a friendly sort. She likes to be petted, when she feels like it. Don't touch her tail. Wait, you don't know she has a tail do you?
She is Very Curious, Afraid of Water, and Extremely Lazy.
1. Curiosity
2. Fear of Water
3. Lazy
COMBAT / FIGHTER
"Fighter's Weapon" +3 Strike / +3 DMG
"Purpur" Her Falchion 1d8
(racial) Bestial Fury
(racial) Darksight
(racial) Alert
(flaw) Dexterous Fighter
(combat) Combat Affinity
(flavor crystal) Investigator
(flavor crystal) Nimble Feet
(flavor crystal) Scent
(crystal) Acrobatic
(crystal) Kitten's Cry
(crystal) Self-Healing
(crystal)
(crystal)
(fighter)
(flavor topaz)
(topaz)
(topaz)
(topaz)
(teamwork) OPEN
Ring of the Armsman [Ring]
This perfectly smooth adamantine ring bears a massive turquoise carved in the shape of a heavily armored knight. When you activate a ring of the armsman, any armor or weapons you currently wear disappear and are stored magically within the ring, and any armor/clothing or weapons currently stored within the ring appear in the appropriate places on your body (items that must be held appear at your feet if you don’t have free hands).
[Worth: 2000gp]
Font: TNR Black
Ketsia Frostwalker is a Cat Beastfolk.
This means she does not shapeshift, she just always looks that way!
She is Neutral Good aligned.
She speaks Common, Bestial, Skeggan and Picto.
She's from the Skegg Islands, and she worships the cat goddess, Meerklas.
She is barely five foot tall, and never tells anyone her age, her mother taught her that it's rude to ask a woman her age and she adheres strictly to that adage! She is an adult, do not let her small stature fool you. Her hair is a mixture of dark gray, light gray, and white and her big fluffy cat ears atop her head are gray with white fur inside them. Her cat-like slitted eyes are large, almond shaped, and also a dark, stormy gray.
She is bright, curious, very energetic at times but then at other times extremely lethargic and lazy. Sounds like a cat you know doesn't it? Her temperament is what one might call mercurial, she expresses her emotions regardless of what they might be at any given time. She may not have the most tact, but she is a friendly sort. She likes to be petted, when she feels like it. Don't touch her tail. Wait, you don't know she has a tail do you?
She is Very Curious, Afraid of Water, and Extremely Lazy.
1. Curiosity
2. Fear of Water
3. Lazy
COMBAT / FIGHTER
"Fighter's Weapon" +3 Strike / +3 DMG
"Purpur" Her Falchion 1d8
(racial) Bestial Fury
(racial) Darksight
(racial) Alert
(flaw) Dexterous Fighter
(combat) Combat Affinity
(flavor crystal) Investigator
(flavor crystal) Nimble Feet
(flavor crystal) Scent
(crystal) Acrobatic
(crystal) Kitten's Cry
(crystal) Self-Healing
(crystal)
(crystal)
(fighter)
(flavor topaz)
(topaz)
(topaz)
(topaz)
(teamwork) OPEN
Ring of the Armsman [Ring]
This perfectly smooth adamantine ring bears a massive turquoise carved in the shape of a heavily armored knight. When you activate a ring of the armsman, any armor or weapons you currently wear disappear and are stored magically within the ring, and any armor/clothing or weapons currently stored within the ring appear in the appropriate places on your body (items that must be held appear at your feet if you don’t have free hands).
[Worth: 2000gp]