Post by Madith Blessedshot on Mar 25, 2015 12:13:58 GMT -5
Madith, who once carried a name of different heritage, his father's, Granitebasher, is young in his years when considering he is a dwarf, even at the age of 52. When Madith was but a wee lad his father and mother left the comforts of the family clan, and their forging heritage, to strike out on their own. Harst and Botri, Madith's father and mother respectively, never did explain what caused them to break away from the clan, nor did they ever provide Madith with the name of his forefathers. Instead they took pride in the fact that Madith would be the second generation of Granitebashers and raised their son to be proud of the same fact. As in dwarvish tradition, with the last name Granitebashers the family certainly had to find an acceptable profession and so early in one particular Underdark Cycle the Granitebashers left their world behind to head out with a mining expedition.
With experience working in the clan forge under his belt Harst quickly became a foreman once a dig site was established. His mother, wishing to be by her husband's side as much as possible, now that it was only the three of them, took to the pick ax herself and mete out swift justice upon the world's rocks. In the beginning Madith was allowed to enjoy his "childhood" even though that meant he usually watched his parents work as there were only a few children his age within the community. For two decades or so things were comfortable, that was until his father tricked his son into playing a game that defined the next decade of his life; Find Something Valuable. The game, of course, was simply a masked reason to get his son to labor in the mines and it sure did work. In truth, it was the game that his father created that saved him later in life.
Late into a cycle Madith was playing his "game" when a Drow raid took the mining camp by surprise. Alas it would be wrong to call it a raid, no, it was a slaughter. The Drow were led by a Necromancer whom only wished for the bodies of the fallen and nothing more. As the sorrow of death the Drow fell upon the camp and extinguished all but a few of lights within. It was a Dwarf Paladin of the Divine Shield Order that allowed those few remaining lights to continue flickering against the darkness. Madith had emerged from a hidden tunnel in time to hear the Drow retreat echoing in the distance of the main cavern. Rushing back to the camp he came upon the blood and emptiness of the Drow's campaign but no bodies, they had been raised and summoned as planned. It was that night that Helm, the Arith God of Guardians and Knights, reached out through the Paladin that stood in the center of darkness, a beacon for those in need, and placed his hand on Madith's shoulder, calling him forth. He would find the answers to his needs in the Divine Shield and they would find their's in him. As such, though he didn't know it at the time, during that cycle Madith became part of the new generation of a long line of Blessedshots.
With experience working in the clan forge under his belt Harst quickly became a foreman once a dig site was established. His mother, wishing to be by her husband's side as much as possible, now that it was only the three of them, took to the pick ax herself and mete out swift justice upon the world's rocks. In the beginning Madith was allowed to enjoy his "childhood" even though that meant he usually watched his parents work as there were only a few children his age within the community. For two decades or so things were comfortable, that was until his father tricked his son into playing a game that defined the next decade of his life; Find Something Valuable. The game, of course, was simply a masked reason to get his son to labor in the mines and it sure did work. In truth, it was the game that his father created that saved him later in life.
Late into a cycle Madith was playing his "game" when a Drow raid took the mining camp by surprise. Alas it would be wrong to call it a raid, no, it was a slaughter. The Drow were led by a Necromancer whom only wished for the bodies of the fallen and nothing more. As the sorrow of death the Drow fell upon the camp and extinguished all but a few of lights within. It was a Dwarf Paladin of the Divine Shield Order that allowed those few remaining lights to continue flickering against the darkness. Madith had emerged from a hidden tunnel in time to hear the Drow retreat echoing in the distance of the main cavern. Rushing back to the camp he came upon the blood and emptiness of the Drow's campaign but no bodies, they had been raised and summoned as planned. It was that night that Helm, the Arith God of Guardians and Knights, reached out through the Paladin that stood in the center of darkness, a beacon for those in need, and placed his hand on Madith's shoulder, calling him forth. He would find the answers to his needs in the Divine Shield and they would find their's in him. As such, though he didn't know it at the time, during that cycle Madith became part of the new generation of a long line of Blessedshots.