Post by Head Moderator on Feb 5, 2015 15:42:09 GMT -5
ORGANIZATIONS AND LEGENDS
Vaekur
The Vaekur are the famed, and fearsome cavalry of Rumeria. Mounted archers and armored swordsman patrol the borders and roadways of Rumeria. They are respected for their courage, ability and dexterity and have served Rumeria for ages. It is a high honor to be a part of the Vaekur.
Rumerian Raiders
The Rumerian Raiders , the terrifying raiders of the north, see the spilling of blood in combat as a tribute to their warrior gods. They bless their long ships by driving the keels across the bodies of prisoners in a version of ship "christening." They practice the blood eagle sacrifice, in which a man's rib cage is split open to form a shape like an eagle's wings. Traditionally the act of sacrifice means to redden with blood.
Graysage Irregulars
Graysage Irregulars are an mix of medium and light foot spread over five companies. They are polemen, as fits their northern roots. They fight with spear, halberd, staff (metal tipped), and pike. Many of them will be expert marks with a sling. There are irregularly armored, some with metal breast plates with leather buff coats others with chain and a few with plate and chain plundered from others off the field. Each member of the unit wears a color, a blue and maroon checked piece of cloth, either on their arm, as a kerchief, or on their kilts.
The men of Graysage have a hard life as herders and farmers. The land is unforgiving. The hills spawn Orcs, Goblins, bears, and bandits. And while a noble or two might have a holding in the area, they do not live there or protect the people. The weather is cold, wet, or hot, depending on the hour of the day… let alone the season. There is not a lot to be had in these parts. A clan needs to work hard to support its people. To earn extra money, clans members will often spend a season off as a mercenary.
They are a daring bunch. Their pride holds them fast, giving them courage so they will no embarass their clan. They train on and off all year around. It is a practicality, so everyone can fight off creatures, bandits, or other raiders. Their senior members are their officers. They learned by doing and watching other mercenaries. Since they have been doing this for several generations now, they have become quite proficient.
The irregulars are an odd bunch. One would expect no discipline from them. They argue with each other. They scoff at lords. They make fun of everyone. Once in battle, the rough bunch of rowdies become a fairly coherent military unit, with firm lines and good order.
Since they have homes and clans, they have something to really fight for. They are known to come, fight impossible odds, take their coin, buy some supplies, and head home… only to come back next season. This makes many commanders happy, as they know these mercenary scum will “go away” after the campaign.
Vaekur
The Vaekur are the famed, and fearsome cavalry of Rumeria. Mounted archers and armored swordsman patrol the borders and roadways of Rumeria. They are respected for their courage, ability and dexterity and have served Rumeria for ages. It is a high honor to be a part of the Vaekur.
Rumerian Raiders
The Rumerian Raiders , the terrifying raiders of the north, see the spilling of blood in combat as a tribute to their warrior gods. They bless their long ships by driving the keels across the bodies of prisoners in a version of ship "christening." They practice the blood eagle sacrifice, in which a man's rib cage is split open to form a shape like an eagle's wings. Traditionally the act of sacrifice means to redden with blood.
Graysage Irregulars
Graysage Irregulars are an mix of medium and light foot spread over five companies. They are polemen, as fits their northern roots. They fight with spear, halberd, staff (metal tipped), and pike. Many of them will be expert marks with a sling. There are irregularly armored, some with metal breast plates with leather buff coats others with chain and a few with plate and chain plundered from others off the field. Each member of the unit wears a color, a blue and maroon checked piece of cloth, either on their arm, as a kerchief, or on their kilts.
The men of Graysage have a hard life as herders and farmers. The land is unforgiving. The hills spawn Orcs, Goblins, bears, and bandits. And while a noble or two might have a holding in the area, they do not live there or protect the people. The weather is cold, wet, or hot, depending on the hour of the day… let alone the season. There is not a lot to be had in these parts. A clan needs to work hard to support its people. To earn extra money, clans members will often spend a season off as a mercenary.
They are a daring bunch. Their pride holds them fast, giving them courage so they will no embarass their clan. They train on and off all year around. It is a practicality, so everyone can fight off creatures, bandits, or other raiders. Their senior members are their officers. They learned by doing and watching other mercenaries. Since they have been doing this for several generations now, they have become quite proficient.
The irregulars are an odd bunch. One would expect no discipline from them. They argue with each other. They scoff at lords. They make fun of everyone. Once in battle, the rough bunch of rowdies become a fairly coherent military unit, with firm lines and good order.
Since they have homes and clans, they have something to really fight for. They are known to come, fight impossible odds, take their coin, buy some supplies, and head home… only to come back next season. This makes many commanders happy, as they know these mercenary scum will “go away” after the campaign.