Post by Head Moderator on Oct 22, 2013 23:45:21 GMT -5
Here is the schedule for our Week of Adventuring. ALL TIMES ARE IN EST.
Missions: Run 1 to 1.5 hours, and you gain 5XP and a bit of gold, sometimes pickup loot.
Quests: Run 3 hours, you gain 10XP, 1-2000gp, sometimes reputation and loot.
DIFFICULTY -1- Most monsters start at 2d50, this is the easy range between Crystal and Topaz ranks. They have 5-10 trait points and 5-8 skills.
"Recruit Level"
DIFFICULTY -2- Medium monsters with an average dice of 2d60, from Amber to Sapphire ranks. They have 15 trait points and 8-11 skills.
"Novice Level"
DIFFICULTY -3- Emerald level monsters around 2d70. They have 20 trait points and 14 skills.
"Standard Level"
DIFFICULTY -4- Emerald level monsters that are 3d70 to low level Ruby monsters at 2d80-2d84. They have 25-30 trait points and 17-20 skills.
"Heroic Level"
DIFFICULTY -5- Ruby level monsters from 3d80 to low level Obsidian at 2d90. They have 30-35 trait points. They have 20-23 skills.
"Legendary Level"
DIFFICULTY -6- Obsidian monsters that start at 2d90, and go to 3d90 through 3d95. They have 35 trait points and 23 skills.
"Mythic Level"
DIFFICULTY -7- Obsidian monsters that are 4d90 and above. They have 35 trait points and 23 skills.
"Fucking Impossible Level"
Friday, October 25
Daytime- 5pm (tesarikone) Standard Level Mission Completed
The Dwarven Bakery
Wonderful smells rise from the bakery day and night. The place is famous for its excellent bread and sweet cakes that are shaped like stone buildings. A trio of lookalike dwarves runs the place -- a fact that helps explain the unusual cakes. If you think dwarf bakers are just too strange to be believed, you might be right. Most of Fogrin's Bakery lies underground and out of sight, and who knows what lurks beneath the surface?
Evening- 8pm (iyieldtonone) Standard Level Mission Completed
The Siege
People will die, how many will be determined by the choices of those who go, or don't go, to save them.
Saturday, October 26
Daytime- 2pm (ascendingaria) Heroic Level Quest X
Field of Straw
Rumours are abound in the city about a field full of small scarecrows; no one understands why they are there and whenever the villagers are asked, all they receive is a door slammed in their face. It is up to the Obsidian Heart to investigate to find out why the Scarecrows are there and what the village is so afraid of.
Evening- 9:30pm (acairnofrage) Quest X
Sunday, October 27
Daytime- 10am (badgersrage) Mission Completed
The Isle of Autumns Rest
The members of Obsidian Heart have been asked to see to the disturbances reported within the burial grounds belonging to Sarkotos’ Druids of the Old Faith, the druids unable to investigate it themselves at this time. Rumours have it that undead creatures - and perhaps the Five Masters - are involved somehow.
Evening- Tentative Time (tesarikone) Mythic Level Quest X
They Nest
Remember back in the Spring, when we found the God-Egg full of inkspydres? Well, one got away....and it's been six months.
Monday, October 28
Evening- 8pm (iyieldtonone) Novice Level Mission Completed
Pest Control
With all of the undead rising and disturbing the rat nests in the lands around the city the vermin are now infesting various buildings, especially buildings housing the city's food stores for the winter.
Late Night- 1:30am (tesarikone) Standard Level Mission [tentative] X
Tuesday, October 29
Evening- 9pm (tesarikone) Legendary Level Quest Completed
Hillside Farm
An undead crypt marked by the sigil of the Five Masters has been located in the Skegg Islands. It must be cleared out before the Masters awaken the crypt full of dead creatures!
Wednesday, October 30
Evening- 8pm (notrueform) Standard Level Quest Completed
The False Heart
Eensie Moe the halfling proprietor of the Letters Inn in the market district of Navahla has sent a messenger to Maria with some serious concerns, as the last couple evenings a group claiming to be with the Obsidian Heart Adventure Group has come into her establishment on a 'mission' and messed up the place doing hundreds of gp worth of damage. She has only had respect for Maria and the OH and so instead of tossing blame around she went right to the source, and sent a messenger to Maria herself in hopes of clearing up this horrid misunderstanding.
Thursday, October 31 *Halloween*
Evening- 10 or 10:30pm (tesarikone) Halloween Heroic Level Quest Completed
The Old Mansion
The old mansion with the swaybacked roof sits brooding on its hilltop, half hidden by the blighted remains of an orchard. Are the eerie lights and strange sounds coming from within a mere local tale told to frighten children and gullible travelers, or does something sinister lurk within the mansion's decaying walls?
[My Halloween quests are normally R-Rated, Enter at your Own Risk - and your character's!]
Friday, November 1
Evening- 9:30pm (temptofblack) Standard Level Quest Completed
Mad-Dash
With all the legends revolving around the Madder swamps, it’s a wonder why anyone in their right mind would travel there after dark—right? Well, the mention at a bit of notoriety, the jingle of a little change and the promise of an adrenaline rush has easily assembled volunteers from the Heart! The daredevils were sent at Maria’s behest to rescue the daughter of a local politician from the hands of a mad, Maddish man! With a ransom note in hand, instructions take the group to the deepest parts of the swamp, where not only will their individual skills be put to the test, but their abilities as a team, as well.
Missions: Run 1 to 1.5 hours, and you gain 5XP and a bit of gold, sometimes pickup loot.
Quests: Run 3 hours, you gain 10XP, 1-2000gp, sometimes reputation and loot.
DIFFICULTY -1- Most monsters start at 2d50, this is the easy range between Crystal and Topaz ranks. They have 5-10 trait points and 5-8 skills.
"Recruit Level"
DIFFICULTY -2- Medium monsters with an average dice of 2d60, from Amber to Sapphire ranks. They have 15 trait points and 8-11 skills.
"Novice Level"
DIFFICULTY -3- Emerald level monsters around 2d70. They have 20 trait points and 14 skills.
"Standard Level"
DIFFICULTY -4- Emerald level monsters that are 3d70 to low level Ruby monsters at 2d80-2d84. They have 25-30 trait points and 17-20 skills.
"Heroic Level"
DIFFICULTY -5- Ruby level monsters from 3d80 to low level Obsidian at 2d90. They have 30-35 trait points. They have 20-23 skills.
"Legendary Level"
DIFFICULTY -6- Obsidian monsters that start at 2d90, and go to 3d90 through 3d95. They have 35 trait points and 23 skills.
"Mythic Level"
DIFFICULTY -7- Obsidian monsters that are 4d90 and above. They have 35 trait points and 23 skills.
"Fucking Impossible Level"
Friday, October 25
Daytime- 5pm (tesarikone) Standard Level Mission Completed
The Dwarven Bakery
Wonderful smells rise from the bakery day and night. The place is famous for its excellent bread and sweet cakes that are shaped like stone buildings. A trio of lookalike dwarves runs the place -- a fact that helps explain the unusual cakes. If you think dwarf bakers are just too strange to be believed, you might be right. Most of Fogrin's Bakery lies underground and out of sight, and who knows what lurks beneath the surface?
Evening- 8pm (iyieldtonone) Standard Level Mission Completed
The Siege
People will die, how many will be determined by the choices of those who go, or don't go, to save them.
Saturday, October 26
Daytime- 2pm (ascendingaria) Heroic Level Quest X
Field of Straw
Rumours are abound in the city about a field full of small scarecrows; no one understands why they are there and whenever the villagers are asked, all they receive is a door slammed in their face. It is up to the Obsidian Heart to investigate to find out why the Scarecrows are there and what the village is so afraid of.
Evening- 9:30pm (acairnofrage) Quest X
Sunday, October 27
Daytime- 10am (badgersrage) Mission Completed
The Isle of Autumns Rest
The members of Obsidian Heart have been asked to see to the disturbances reported within the burial grounds belonging to Sarkotos’ Druids of the Old Faith, the druids unable to investigate it themselves at this time. Rumours have it that undead creatures - and perhaps the Five Masters - are involved somehow.
Evening- Tentative Time (tesarikone) Mythic Level Quest X
They Nest
Remember back in the Spring, when we found the God-Egg full of inkspydres? Well, one got away....and it's been six months.
Monday, October 28
Evening- 8pm (iyieldtonone) Novice Level Mission Completed
Pest Control
With all of the undead rising and disturbing the rat nests in the lands around the city the vermin are now infesting various buildings, especially buildings housing the city's food stores for the winter.
Late Night- 1:30am (tesarikone) Standard Level Mission [tentative] X
Tuesday, October 29
Evening- 9pm (tesarikone) Legendary Level Quest Completed
Hillside Farm
An undead crypt marked by the sigil of the Five Masters has been located in the Skegg Islands. It must be cleared out before the Masters awaken the crypt full of dead creatures!
Wednesday, October 30
Evening- 8pm (notrueform) Standard Level Quest Completed
The False Heart
Eensie Moe the halfling proprietor of the Letters Inn in the market district of Navahla has sent a messenger to Maria with some serious concerns, as the last couple evenings a group claiming to be with the Obsidian Heart Adventure Group has come into her establishment on a 'mission' and messed up the place doing hundreds of gp worth of damage. She has only had respect for Maria and the OH and so instead of tossing blame around she went right to the source, and sent a messenger to Maria herself in hopes of clearing up this horrid misunderstanding.
Thursday, October 31 *Halloween*
Evening- 10 or 10:30pm (tesarikone) Halloween Heroic Level Quest Completed
The Old Mansion
The old mansion with the swaybacked roof sits brooding on its hilltop, half hidden by the blighted remains of an orchard. Are the eerie lights and strange sounds coming from within a mere local tale told to frighten children and gullible travelers, or does something sinister lurk within the mansion's decaying walls?
[My Halloween quests are normally R-Rated, Enter at your Own Risk - and your character's!]
Friday, November 1
Evening- 9:30pm (temptofblack) Standard Level Quest Completed
Mad-Dash
With all the legends revolving around the Madder swamps, it’s a wonder why anyone in their right mind would travel there after dark—right? Well, the mention at a bit of notoriety, the jingle of a little change and the promise of an adrenaline rush has easily assembled volunteers from the Heart! The daredevils were sent at Maria’s behest to rescue the daughter of a local politician from the hands of a mad, Maddish man! With a ransom note in hand, instructions take the group to the deepest parts of the swamp, where not only will their individual skills be put to the test, but their abilities as a team, as well.